DEVlog 09/15/2026
News
Hi all! Our development team received huge feedback from the community, the first testers identified many bugs and helped us understand what needs to be improved or changed in the game!
As a result, I decided to release this devlog with what changes have happened in the game and what updates are still waiting for it!
Launcher
Our team has developed a LAUNCHER to install and run the game with automatic updates! Initially, we didn’t plan this at all, but the spontaneous idea was once again quickly implemented! (there may also be bugs in it) However, soon you will be able to download the launcher along with the new beta version of the game, which we will talk about now.
Changes and BETA VERSION
Firstly, the bugs found by the testers were fixed:
- Now the rooster cannot fly out with the first skill on the map
- Panther does not jump across the entire map at opponents
- Mobile controls are not displayed on the PC version of the game
- You can now change your character's stance on your phone
- Cases have been removed
- Fixed collision in trees and flowers
- Now you choose when to level up and don’t accidentally level up something you didn’t want.
Balance
In the alpha version we didn't pay much attention to the balance of characters and everything else, but now it's time to fix that! We will try to make everything as balanced as possible. We are also changing the work of passive/active skills that drop per level
Innovations
- Added training plate
- Now Grisha displays which buttons were pressed
- New bosses, characters, enemies
- New skills
What else is planned?
We plan to complete the first level completely, make a store, new music, the ability to normally play as Grisha on phones, inventory and many other little things.
Thank you everyone, good luck with your game!